// Nice BoatDlg.h : header file
//
#if !defined(AFX_NICEBOATDLG_H__30CE0C15_17D1_403B_B69B_014E62AAA748__INCLUDED_)
#define AFX_NICEBOATDLG_H__30CE0C15_17D1_403B_B69B_014E62AAA748__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CNiceBoatDlg dialog

class CNiceBoatDlg : public CDialog
{
// Construction
public:
	CNiceBoatDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CNiceBoatDlg)
	enum { IDD = IDD_NICEBOAT_DIALOG };
	CStatic	m_wait;
	CStatic	m_total;
	CStatic	m_set;
	CStatic	m_order;
	int		m_amount;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CNiceBoatDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CNiceBoatDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnButton1();
	afx_msg void OnButton2();
	afx_msg void OnButton3();
	afx_msg void OnButton4();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	CString m_CSum;
	int a[6];
	int wait[6];
	int Wait_Time;
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_NICEBOATDLG_H__30CE0C15_17D1_403B_B69B_014E62AAA748__INCLUDED_)
